setup compression using the relay server for back and forth audio communication
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---
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title: "Automate NAO video server deployment and cleanup"
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tags: []
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author: claude
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count: 2
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exporter: 3.1.0
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date: 2026-07-21T22-15-10+0000
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url: https://claude.ai/chat/44ac3c8f-f04d-4b23-a71d-f35c28b50a86
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---
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# Automate NAO video server deployment and cleanup
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## Table of Contents
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- [1: make naowalk automatically scp the video server to the nao's home dire…](#chat-1)
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- [2: lets gut the original audio and video code out, i want it all going th…](#chat-2)
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## chat-1
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> make naowalk automatically scp the video server to the nao's home directory, and run, then terminate the video server on close
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Now I'll add a launcher class that deploys and runs `nao_video_server.py` over SSH, then wire it into startup/shutdown.
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Now update the `NaoTeleop.__init__` signature and wire in the deploy call before video/audio init:
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Now add teardown in the shutdown block:
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Now add the CLI flags and pass them through:
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Let’s update the `--media-relay` help text, since it currently implies the server must already be running manually:
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Now let's sanity-check the file compiles and the diff looks right:
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Diff looks clean. Now let's copy the finished file to outputs and present it.
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___
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###### [top](#table-of-contents)
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## chat-2
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> lets gut the original audio and video code out, i want it all going through the relay, including my mic. Also lets see if we can improve the latency on the nao's mic audio
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Good, this stays unchanged (`start()`/`stop()` API preserved). Now let's check the HUD and shutdown/argparse sections:
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That's fine to leave as-is (harmless dead branch for "connecting"). Now the shutdown block and CLI/argparse section:
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Now let's do the bigger refactor. Starting with `nao_video_server.py` — adding the bidirectional talk channel and tightening audio buffering for latency:
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Given the scope of changes, I'll rewrite `nao_video_server.py` in full rather than patching piecemeal:
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Now let's do the equivalent large refactor on `naowalk.py`, section by section. First, the protocol constants and header comment:
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Now let's tune `SoundReceiver` for lower latency:
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Now update `feed()` to actively trim the backlog instead of just dropping one chunk on overflow:
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Now let's replace `LiveMicRelay` with the new `PushToTalk` class that talks over the media relay instead of SSH:
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Now I'll replace the entire `LiveMicRelay` class with `PushToTalk`:
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Now let's update `NaoTeleop.__init__` and the video/audio init methods:
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Now I'll replace this whole block with the simplified, relay-only version:
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___
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###### [top](#table-of-contents)
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+111
-5
@@ -11,6 +11,12 @@ its whole transfer time, which is a bad tradeoff for something as
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latency-sensitive as audio. Splitting them means a slow video frame
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can never delay audio.
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The audio connection is bidirectional: this side keeps writing the
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robot's own mic (TYPE_AUDIO) to the client, while a reader thread on
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the same socket listens for TYPE_TALK chunks pushed the other way
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(push-to-talk audio from the client's mic) and plays them on the
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robot's speaker via TalkPlayer. Video stays one-way, server->client.
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Why not HTTP: the phone tunnel only forwards specific TCP ports, so
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this still rides over TCP - but a 5-byte binary header has none of
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HTTP's chunked/multipart-boundary parsing overhead, and it's trivial
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@@ -25,12 +31,13 @@ tunnel, half the size of raw PCM.
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Wire format, identical on both connections (all integers big-endian,
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via `struct`):
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1 byte type 0x00 HELLO 0x01 VIDEO 0x02 AUDIO
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1 byte type 0x00 HELLO 0x01 VIDEO 0x02 AUDIO 0x03 TALK
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4 bytes length
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N bytes payload
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HELLO payload: JSON, informational only
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VIDEO payload: JPEG bytes (video connection only)
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AUDIO payload: mu-law encoded 8-bit samples, mono (audio connection only)
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VIDEO payload: JPEG bytes (video connection, server->client only)
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AUDIO payload: mu-law 8-bit samples, mono (audio connection, server->client - robot's mic)
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TALK payload: mu-law 8-bit samples, mono (audio connection, client->server - push-to-talk)
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Under load (slow/lossy tunnel), video quality and frame rate step
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down automatically (see QUALITY_TIERS) and recover once sends are
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@@ -52,6 +59,7 @@ import collections
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import json
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import socket
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import struct
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import subprocess
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import threading
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import time
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@@ -87,6 +95,7 @@ FAST_STREAK_TO_RECOVER = 30 # consecutive quick sends before stepping back
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TYPE_HELLO = 0x00
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TYPE_VIDEO = 0x01
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TYPE_AUDIO = 0x02
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TYPE_TALK = 0x03
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def encode_ulaw(pcm16):
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@@ -99,6 +108,17 @@ def encode_ulaw(pcm16):
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return (((y + 1.0) / 2.0) * 255.0).round().astype(np.uint8)
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def decode_ulaw(q):
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"""uint8 mu-law samples -> int16 PCM. Inverse of encode_ulaw()
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above, used to play back incoming push-to-talk (TYPE_TALK) chunks.
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Must match naowalk.py's encode_ulaw() exactly, or push-to-talk
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just produces noise on the robot's speaker."""
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mu = 255.0
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y = (q.astype(np.float64) / 255.0) * 2.0 - 1.0
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x = np.sign(y) * (1.0 / mu) * (np.power(1.0 + mu, np.abs(y)) - 1.0)
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return np.clip(x * 32768.0, -32768, 32767).astype(np.int16)
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class FrameGrabber(object):
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"""Background thread: keeps the single most recent JPEG-encoded
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frame available, at whatever quality tier the link currently
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@@ -218,6 +238,64 @@ class MicGrabber(object):
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pass
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class TalkPlayer(object):
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"""Decodes incoming TYPE_TALK chunks (push-to-talk audio pushed
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from the client) and plays them on the robot's speaker.
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Uses a persistent `aplay` subprocess fed raw PCM over its stdin -
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the same playback mechanism the old SSH `nc -l | aplay` relay
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used, just sourced from decoded network chunks instead of a raw
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pipe. The process is kept open across calls (silence between
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presses is fine); it's only recreated if it exited or hasn't
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been started yet."""
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def __init__(self, rate=AUDIO_RATE):
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self.rate = rate
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self._proc = None
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self._lock = threading.Lock()
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def _ensure_proc(self):
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if self._proc is None or self._proc.poll() is not None:
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self._proc = subprocess.Popen(
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["aplay", "-q", "-t", "raw", "-f", "S16_LE",
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"-c", str(AUDIO_CHANNELS), "-r", str(self.rate)],
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stdin=subprocess.PIPE)
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def play(self, ulaw_payload):
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pcm = decode_ulaw(np.frombuffer(ulaw_payload, dtype=np.uint8))
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with self._lock:
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try:
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self._ensure_proc()
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self._proc.stdin.write(pcm.tobytes())
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self._proc.stdin.flush()
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except Exception as e:
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print("talk playback error: %s" % e)
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self._proc = None
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def close(self):
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with self._lock:
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if self._proc is not None:
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try:
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self._proc.stdin.close()
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self._proc.terminate()
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except Exception:
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pass
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self._proc = None
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def _recv_exact(sock, n):
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"""Read exactly n bytes from a TCP socket (recv() can return short
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reads/chunks at any point - never assume one call gives you n).
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Mirror of naowalk.py's _recv_exact()."""
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buf = b""
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while len(buf) < n:
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chunk = sock.recv(n - len(buf))
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if not chunk:
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raise IOError("media relay connection closed")
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buf += chunk
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return buf
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def _send(conn, msg_type, payload):
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conn.sendall(struct.pack(">BI", msg_type, len(payload)))
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conn.sendall(payload)
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@@ -263,7 +341,29 @@ def serve_video(grabber, host, port):
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pass
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def serve_audio(mic, host, port):
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def _talk_reader(conn, player):
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"""Runs alongside the audio writer loop on the same connection -
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the audio socket is bidirectional now, so this thread's the read
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half: it pulls TYPE_TALK frames pushed from the client (push-to-
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talk) and hands each decoded chunk to TalkPlayer. conn has a
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socket timeout set by the caller, so a quiet stretch between
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button presses just means occasional socket.timeout - not a
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disconnect - and the loop keeps going."""
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try:
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while True:
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try:
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header = _recv_exact(conn, 5)
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except socket.timeout:
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continue
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msg_type, length = struct.unpack(">BI", header)
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payload = _recv_exact(conn, length)
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if msg_type == TYPE_TALK:
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player.play(payload)
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except Exception as e:
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print("talk reader stopped (%s)" % e)
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def serve_audio(mic, player, host, port):
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"""Audio's own connection/thread. Checked eagerly (short sleep,
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not paced like video) since gaps are far more noticeable than a
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video frame being a beat stale."""
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@@ -277,6 +377,9 @@ def serve_audio(mic, host, port):
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conn.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
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conn.settimeout(5.0)
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print("audio client connected: %s" % (addr,))
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reader_thread = threading.Thread(target=_talk_reader, args=(conn, player))
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reader_thread.daemon = True
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reader_thread.start()
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try:
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_send(conn, TYPE_HELLO,
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json.dumps({"rate": AUDIO_RATE, "channels": AUDIO_CHANNELS}).encode("utf-8"))
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@@ -313,14 +416,17 @@ def main():
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video_thread.daemon = True
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video_thread.start()
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player = TalkPlayer()
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try:
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serve_audio(mic, "0.0.0.0", AUDIO_PORT)
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serve_audio(mic, player, "0.0.0.0", AUDIO_PORT)
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except KeyboardInterrupt:
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pass
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finally:
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grabber.close()
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if mic:
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mic.close()
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player.close()
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if __name__ == "__main__":
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+166
-210
@@ -35,13 +35,18 @@ except ImportError:
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# ==========================================
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# MEDIA RELAY WIRE PROTOCOL (see nao_video_server.py)
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# One TCP connection, length-framed: [1 byte type][4 byte length][payload].
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# Replaces the old HTTP MJPEG pull - no multipart parsing, and now
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# carries mu-law-compressed mic audio too, not just video.
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# One video connection (server->client only) and one audio connection
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# (bidirectional - server->client AUDIO is the robot's own mic,
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# client->server TALK is push-to-talk audio to play on the robot's
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# speaker), both length-framed: [1 byte type][4 byte length][payload].
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# Replaces both the old HTTP MJPEG pull AND the old SSH `nc | aplay`
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# push-to-talk relay - everything audio/video now goes through this
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# one pair of connections.
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# ==========================================
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TYPE_HELLO = 0x00
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TYPE_VIDEO = 0x01
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TYPE_AUDIO = 0x02
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TYPE_TALK = 0x03
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def decode_ulaw(q):
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@@ -53,6 +58,18 @@ def decode_ulaw(q):
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return np.clip(x * 32768.0, -32768, 32767).astype(np.int16)
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def encode_ulaw(pcm16):
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"""int16 numpy array -> uint8 numpy array, mu-law companded. Mirror
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of nao_video_server.py's encode_ulaw() - used here now to compress
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push-to-talk audio before it crosses the (possibly tunneled) link,
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the same way the robot's own mic audio already was. Must match
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nao_video_server.py's decode_ulaw() exactly."""
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mu = 255.0
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x = np.clip(pcm16.astype(np.float64) / 32768.0, -1.0, 1.0)
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y = np.sign(x) * np.log1p(mu * np.abs(x)) / np.log1p(mu)
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return (((y + 1.0) / 2.0) * 255.0).round().astype(np.uint8)
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def _recv_exact(sock, n):
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"""Read exactly n bytes from a TCP socket (recv() can return short
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reads/chunks at any point - never assume one call gives you n)."""
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@@ -65,11 +82,26 @@ def _recv_exact(sock, n):
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return buf
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def _send_framed(sock, msg_type, payload):
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"""Mirror of nao_video_server.py's _send() - used to push TYPE_TALK
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(push-to-talk audio) the other way, client -> robot."""
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sock.sendall(struct.pack(">BI", msg_type, len(payload)))
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sock.sendall(payload)
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# ==========================================
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# NAO MIC STREAM
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# ==========================================
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class SoundReceiver:
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PREBUFFER_CHUNKS = 3
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PREBUFFER_CHUNKS = 1 # was 3 - less silence before playback starts
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TARGET_QUEUE_DEPTH = 4 # once a stall lets the backlog build past
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# QUEUE_MAXSIZE and we start dropping, trim
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# it back down to this instead of just
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# shaving one chunk at a time - a played-back
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# backlog sounds like the mic sped up, and
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# that's more noticeable than a couple of
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# dropped chunks
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QUEUE_MAXSIZE = 12 # was 40 - bounds worst-case playback lag
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SILENCE_CHUNK = b"\x00" * 4096
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def __init__(self, output_device_index=None, mic_gain=8.0, pyaudio_instance=None):
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@@ -99,9 +131,9 @@ class SoundReceiver:
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self.stream = self.p.open(format=pyaudio.paInt16, channels=1, rate=16000,
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output=True, output_device_index=output_device_index,
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frames_per_buffer=2048)
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frames_per_buffer=1024)
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self._play_test_tone()
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self.queue = queue.Queue(maxsize=40)
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self.queue = queue.Queue(maxsize=self.QUEUE_MAXSIZE)
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self.playback_thread = threading.Thread(target=self._playback_loop, daemon=True)
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self.playback_thread.start()
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@@ -131,6 +163,16 @@ class SoundReceiver:
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self.queue.get_nowait()
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self.queue.put_nowait(raw_pcm_bytes)
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except: pass
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# A stall (network hiccup, etc.) can let the backlog build up
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# even before the queue is literally Full - trim it back down
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# toward real-time here rather than only reacting once it hits
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# the ceiling above, so a brief stall degrades to a couple of
|
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# dropped chunks instead of several seconds of played-back lag.
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while self.queue.qsize() > self.TARGET_QUEUE_DEPTH:
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try:
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self.queue.get_nowait()
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except queue.Empty:
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break
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def _playback_loop(self):
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primed = []
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@@ -187,90 +229,39 @@ class SoundReceiver:
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except: pass
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# ==========================================
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# LIVE MIC RELAY (push-to-talk over SSH)
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# PUSH-TO-TALK (over the media relay's audio connection)
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# ==========================================
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class LiveMicRelay:
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class PushToTalk:
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"""
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Push-to-talk: streams the local mic straight to NAO's own speaker.
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Push-to-talk: streams the local mic to NAO's speaker over the same
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TCP audio connection the media relay already uses for the robot's
|
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own mic (see NaoTeleop._audio_relay_loop / _send_talk_chunk) -
|
||||
mu-law encoded, framed as TYPE_TALK, decoded and played by
|
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nao_video_server.py's TalkPlayer.
|
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connect() (call once at startup, off the hot path) SSHes into the
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robot and launches a self-restarting `nc -l | aplay` loop that stays
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up for the whole session. Each start()/stop() (per push-to-talk
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press) then just opens/closes a plain TCP socket to that already-
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running listener and pipes raw mic audio into it - no SSH handshake
|
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per press. Closing the socket on stop() ends that iteration's nc,
|
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which ends aplay with it, and the remote loop immediately relaunches
|
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nc so it's ready for the next press. close() (call once at shutdown)
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tears down the persistent SSH connection and kills the remote loop.
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This replaces the old SSH-based relay (`nc -l | aplay` over a
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dedicated SSH channel): no SSH connection of its own, no per-press
|
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socket handshake - start()/stop() just toggle a background thread
|
||||
that reads the mic and hands chunks to send_fn, which writes
|
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straight into the already-open, already-connected audio socket.
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"""
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def __init__(self, nao_ip, ssh_user="nao", ssh_password="nao", ssh_port=22,
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port=5555, rate=16000, input_device_index=None, pyaudio_instance=None):
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self.nao_ip = nao_ip
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self.ssh_user = ssh_user
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self.ssh_password = ssh_password
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||||
self.ssh_port = ssh_port
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self.port = port
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def __init__(self, send_fn, is_ready_fn, rate=16000, chunk_frames=1024,
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input_device_index=None, pyaudio_instance=None):
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self.send_fn = send_fn
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self.is_ready_fn = is_ready_fn
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self.rate = rate
|
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self.chunk_frames = chunk_frames
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self.input_device_index = input_device_index
|
||||
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||||
self.active = False
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self.connected = False # remote listener is up, ready for fast local connects
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||||
# "idle" | "connecting" | "live" - read by the HUD to show status
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||||
self.state = "idle"
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self._ssh_client = None
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self._ssh_channel = None
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||||
self._sock = None
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||||
self._stream = None
|
||||
self._thread = None
|
||||
# Reuse the app's single PyAudio context - a second independent one
|
||||
# opened from a background thread crashes PortAudio's PulseAudio
|
||||
# backend (pa_atomic_load assertion).
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||||
self._p = pyaudio_instance if pyaudio_instance is not None else (pyaudio.PyAudio() if HAS_AUDIO else None)
|
||||
|
||||
def connect(self):
|
||||
"""One-time setup: SSH in and launch a self-restarting remote
|
||||
listener (`nc | aplay` in a loop) that stays up for the whole app
|
||||
session. Call this once at startup, in a background thread so it
|
||||
doesn't block. After this, start()/stop() per push-to-talk press
|
||||
only do a fast local socket connect - no SSH in the hot path.
|
||||
"""
|
||||
if not HAS_SSH:
|
||||
print("🎙️ Live mic needs paramiko: pip install paramiko")
|
||||
return
|
||||
try:
|
||||
self._ssh_client = paramiko.SSHClient()
|
||||
self._ssh_client.set_missing_host_key_policy(paramiko.AutoAddPolicy())
|
||||
self._ssh_client.connect(self.nao_ip, port=self.ssh_port, username=self.ssh_user,
|
||||
password=self.ssh_password, timeout=5)
|
||||
self._ssh_channel = self._ssh_client.get_transport().open_session()
|
||||
# A pty ties the remote process group to this channel, so
|
||||
# closing it in close() reliably kills the loop/nc/aplay
|
||||
# instead of leaving an orphaned process on the robot.
|
||||
self._ssh_channel.get_pty()
|
||||
remote_cmd = (
|
||||
f"while true; do nc -l -p {self.port} | "
|
||||
f"aplay -q -r {self.rate} -f S16_LE -c 1 -t raw -; done"
|
||||
)
|
||||
self._ssh_channel.exec_command(remote_cmd)
|
||||
time.sleep(0.4) # one-time wait for the first nc to bind
|
||||
self.connected = True
|
||||
print("🎙️ Talk relay: remote listener ready")
|
||||
except Exception as e:
|
||||
print(f"🎙️ Talk relay: couldn't set up remote listener ({e})")
|
||||
self.connected = False
|
||||
|
||||
def close(self):
|
||||
"""Tear down the persistent SSH connection/listener. Call once at
|
||||
app shutdown - not per push-to-talk press."""
|
||||
if self._ssh_channel:
|
||||
try: self._ssh_channel.close()
|
||||
except: pass
|
||||
self._ssh_channel = None
|
||||
if self._ssh_client:
|
||||
try: self._ssh_client.close()
|
||||
except: pass
|
||||
self._ssh_client = None
|
||||
self.connected = False
|
||||
self.active = False
|
||||
# "idle" | "live" - read by the HUD to show status
|
||||
self.state = "idle"
|
||||
self._stream = None
|
||||
self._thread = None
|
||||
|
||||
def start(self):
|
||||
if self.active:
|
||||
@@ -278,65 +269,44 @@ class LiveMicRelay:
|
||||
if not HAS_AUDIO:
|
||||
print("🎙️ Live mic needs pyaudio installed")
|
||||
return
|
||||
if not self.connected:
|
||||
print("🎙️ Talk relay: remote listener not ready yet")
|
||||
if not self.is_ready_fn():
|
||||
print("🎙️ Talk relay: audio connection not ready yet")
|
||||
return
|
||||
# If a previous relay thread is still tearing itself down, wait for
|
||||
# it to finish before reusing self._stream/_sock for a new one.
|
||||
# it to finish before reusing self._stream for a new one.
|
||||
if self._thread and self._thread.is_alive():
|
||||
self._thread.join(timeout=2.0)
|
||||
self.active = True
|
||||
self.state = "connecting"
|
||||
self.state = "live"
|
||||
self._thread = threading.Thread(target=self._run, daemon=True)
|
||||
self._thread.start()
|
||||
|
||||
def stop(self):
|
||||
"""Signal the relay thread to stop and wait for it to exit.
|
||||
|
||||
Deliberately does NOT touch self._stream/_sock here: this is
|
||||
called from the main/render thread on key-up, and closing a
|
||||
PortAudio stream from a different thread while the relay thread is
|
||||
mid blocking-read() on it is what caused the ALSA segfault on
|
||||
release. Only _run() (via _cleanup, in its own thread) closes them.
|
||||
Deliberately does NOT touch self._stream here: this is called
|
||||
from the main/render thread on key-up, and closing a PortAudio
|
||||
stream from a different thread while the relay thread is mid
|
||||
blocking-read() on it is what caused the ALSA segfault on
|
||||
release. Only _run() closes it, from its own thread.
|
||||
"""
|
||||
self.active = False
|
||||
self.state = "idle"
|
||||
if self._thread and self._thread.is_alive() and threading.current_thread() is not self._thread:
|
||||
self._thread.join(timeout=2.0)
|
||||
|
||||
def _cleanup(self):
|
||||
"""Per-press teardown: only the local socket/mic stream. The SSH
|
||||
connection is persistent now - close() (at app shutdown) is what
|
||||
tears that down, not this."""
|
||||
if self._sock:
|
||||
try: self._sock.close()
|
||||
except: pass
|
||||
self._sock = None
|
||||
if self._stream:
|
||||
try:
|
||||
self._stream.stop_stream()
|
||||
self._stream.close()
|
||||
except: pass
|
||||
self._stream = None
|
||||
|
||||
def _run(self):
|
||||
try:
|
||||
# Remote listener is already up (from connect()) - just make a
|
||||
# fast local socket connection, no SSH handshake here.
|
||||
self._sock = socket.create_connection((self.nao_ip, self.port), timeout=5)
|
||||
|
||||
self._stream = self._p.open(format=pyaudio.paInt16, channels=1,
|
||||
rate=self.rate, input=True,
|
||||
input_device_index=self.input_device_index,
|
||||
frames_per_buffer=1024)
|
||||
frames_per_buffer=self.chunk_frames)
|
||||
print("🎙️ Talk relay: live")
|
||||
if self.active: # could've been stopped while we were still connecting
|
||||
self.state = "live"
|
||||
|
||||
while self.active:
|
||||
try:
|
||||
chunk = self._stream.read(1024, exception_on_overflow=False)
|
||||
self._sock.sendall(chunk)
|
||||
chunk = self._stream.read(self.chunk_frames, exception_on_overflow=False)
|
||||
pcm = np.frombuffer(chunk, dtype=np.int16)
|
||||
self.send_fn(encode_ulaw(pcm).tobytes())
|
||||
except Exception:
|
||||
break
|
||||
except Exception as e:
|
||||
@@ -344,9 +314,21 @@ class LiveMicRelay:
|
||||
finally:
|
||||
self.active = False
|
||||
self.state = "idle"
|
||||
self._cleanup()
|
||||
if self._stream:
|
||||
try:
|
||||
self._stream.stop_stream()
|
||||
self._stream.close()
|
||||
except: pass
|
||||
self._stream = None
|
||||
print("🎙️ Talk relay: stopped")
|
||||
|
||||
def close(self):
|
||||
"""No persistent connection of its own to tear down anymore -
|
||||
kept as an alias for stop() so shutdown code doesn't need to
|
||||
know which push-to-talk implementation it's holding."""
|
||||
self.stop()
|
||||
|
||||
|
||||
# ==========================================
|
||||
# ON-ROBOT VIDEO/AUDIO RELAY SERVER (auto-deploy)
|
||||
# ==========================================
|
||||
@@ -478,9 +460,9 @@ class VideoServerLauncher:
|
||||
# MAIN TELEOP
|
||||
# ==========================================
|
||||
class NaoTeleop:
|
||||
def __init__(self, session, nao_ip, audio_device_index=None, mic_channel=1, mic_gain=8.0, video_scale=2.0,
|
||||
nao_ssh_user="nao", nao_ssh_password="nao", nao_ssh_port=22, relay_port=5555, relay_rate=16000,
|
||||
video_fps=25, media_relay=None, deploy_video_server=True, video_server_path=None):
|
||||
def __init__(self, session, nao_ip, audio_device_index=None, mic_gain=8.0, video_scale=2.0,
|
||||
nao_ssh_user="nao", nao_ssh_password="nao", nao_ssh_port=22, relay_rate=16000,
|
||||
media_relay=None, deploy_video_server=True, video_server_path=None):
|
||||
self.session = session
|
||||
self.nao_ip = nao_ip
|
||||
self.motion = session.service("ALMotion")
|
||||
@@ -495,20 +477,25 @@ class NaoTeleop:
|
||||
self.music_results = []
|
||||
self.selected_result = 0
|
||||
|
||||
self.audio_device = None
|
||||
self.audio_service_name = "SoundReceiver"
|
||||
self.audio_device = None # only used for volume get/set now - video
|
||||
# and both mic directions are relay-only
|
||||
self.audio_device_index = audio_device_index
|
||||
self.mic_channel = mic_channel
|
||||
self.mic_gain = mic_gain
|
||||
|
||||
# One shared PyAudio context for the whole app - SoundReceiver (mic
|
||||
# playback) and LiveMicRelay (push-to-talk capture) both use it,
|
||||
# playback) and PushToTalk (push-to-talk capture) both use it,
|
||||
# since two separate contexts crash PortAudio's PulseAudio backend.
|
||||
self._pyaudio = pyaudio.PyAudio() if HAS_AUDIO else None
|
||||
|
||||
self.mic_relay = LiveMicRelay(nao_ip, ssh_user=nao_ssh_user, ssh_password=nao_ssh_password,
|
||||
ssh_port=nao_ssh_port,
|
||||
port=relay_port, rate=relay_rate, pyaudio_instance=self._pyaudio)
|
||||
# The audio relay connection is bidirectional (see
|
||||
# _audio_relay_loop) - this is the socket PushToTalk writes
|
||||
# TYPE_TALK chunks into, guarded by a lock since the relay loop
|
||||
# (on its own thread) can tear it down and reconnect at any time.
|
||||
self._audio_sock = None
|
||||
self._audio_sock_lock = threading.Lock()
|
||||
|
||||
self.mic_relay = PushToTalk(send_fn=self._send_talk_chunk, is_ready_fn=self._audio_relay_ready,
|
||||
rate=relay_rate, pyaudio_instance=self._pyaudio)
|
||||
self.ptt_active = False
|
||||
|
||||
self.running = True
|
||||
@@ -526,18 +513,12 @@ class NaoTeleop:
|
||||
self.music_search_pending = False
|
||||
|
||||
self.video_scale = video_scale
|
||||
self.video_fps = video_fps
|
||||
self.media_relay = media_relay
|
||||
# True only if we actually subscribed to ALAudioDevice ourselves
|
||||
# (i.e. not using the relay, where nao_video_server.py owns the
|
||||
# mic subscription instead) - used at shutdown so we don't try
|
||||
# to unsubscribe from something we never subscribed to.
|
||||
self._qi_audio_subscribed = False
|
||||
self.display_width = int(320 * video_scale)
|
||||
self.display_height = int(240 * video_scale)
|
||||
|
||||
# Video and movement are decoupled onto their own threads (see
|
||||
# _init_video_maxfps / run) so a stalled network RPC to the robot
|
||||
# _init_video / run) so a stalled network RPC to the robot
|
||||
# never blocks keyboard input or the render loop.
|
||||
self._latest_frame = None
|
||||
self._latest_frame_ts = 0.0
|
||||
@@ -546,19 +527,19 @@ class NaoTeleop:
|
||||
self._movement_stop_event = threading.Event()
|
||||
self._movement_thread = None
|
||||
|
||||
# If we're using the on-robot media relay, deploy+launch
|
||||
# nao_video_server.py over SSH now (before _init_video_maxfps
|
||||
# Deploy+launch nao_video_server.py over SSH now (before _init_video
|
||||
# tries to connect to it) instead of requiring it to already be
|
||||
# running manually.
|
||||
# running manually. Everything - video, robot mic, push-to-talk -
|
||||
# goes through this relay; there's no direct-qi fallback anymore.
|
||||
self.video_server_launcher = None
|
||||
if self.media_relay and deploy_video_server:
|
||||
if deploy_video_server:
|
||||
self.video_server_launcher = VideoServerLauncher(
|
||||
nao_ip, ssh_user=nao_ssh_user, ssh_password=nao_ssh_password,
|
||||
ssh_port=nao_ssh_port, local_path=video_server_path)
|
||||
self.video_server_launcher.deploy_and_start()
|
||||
|
||||
self._init_audio_device()
|
||||
self._init_video_maxfps()
|
||||
self._init_video()
|
||||
if HAS_AUDIO:
|
||||
self._init_mic_stream()
|
||||
|
||||
@@ -585,48 +566,20 @@ class NaoTeleop:
|
||||
print(f"⚠️ ALAudioDevice error: {e}")
|
||||
self.audio_device = None
|
||||
|
||||
def _init_video_maxfps(self):
|
||||
if self.media_relay:
|
||||
self.video = None
|
||||
self.video_client = "relay" # truthy sentinel, unsubscribe() is a no-op for this path
|
||||
def _init_video(self):
|
||||
print(f"✅ Camera via on-robot media relay: {self.media_relay}")
|
||||
threading.Thread(target=self._video_relay_loop, daemon=True).start()
|
||||
return
|
||||
try:
|
||||
self.video = self.session.service("ALVideoDevice")
|
||||
self.video_client = self.video.subscribeCamera("TeleopCam", 0, 0, 11, self.video_fps)
|
||||
print("✅ Camera ready")
|
||||
threading.Thread(target=self._video_loop, daemon=True).start()
|
||||
except:
|
||||
print("❌ Camera not available")
|
||||
self.video_client = None
|
||||
|
||||
def _video_loop(self):
|
||||
"""Runs on its own thread for the app's lifetime. getImageRemote()
|
||||
is a blocking RPC over the network - if a call hangs during a
|
||||
WiFi hiccup, this thread just sits waiting on it. The render loop
|
||||
never touches this call directly; it only ever reads whatever
|
||||
self._latest_frame was last successfully set to, so a stalled
|
||||
fetch here can no longer freeze keyboard input or movement."""
|
||||
while not self._video_stop_event.is_set():
|
||||
try:
|
||||
image = self.video.getImageRemote(self.video_client)
|
||||
if image and len(image) >= 7:
|
||||
w, h = image[0], image[1]
|
||||
arr = np.frombuffer(bytearray(image[6]), dtype=np.uint8).reshape((h, w, 3))
|
||||
frame = cv2.cvtColor(arr, cv2.COLOR_RGB2BGR)
|
||||
self._latest_frame = cv2.resize(frame, (320, 240), interpolation=cv2.INTER_NEAREST)
|
||||
self._latest_frame_ts = time.time()
|
||||
except Exception:
|
||||
time.sleep(0.05)
|
||||
|
||||
def _video_relay_loop(self):
|
||||
"""Same role as _video_loop, but speaks the lean length-framed
|
||||
TCP protocol from nao_video_server.py instead of pulling raw
|
||||
frames over the qi session. Video-only connection - it used to
|
||||
share one socket with audio, but a slow video send could then
|
||||
block audio behind it, so they're split (see the audio port,
|
||||
media_relay port + 1, handled by _audio_relay_loop)."""
|
||||
"""Runs on its own thread for the app's lifetime, speaking the
|
||||
lean length-framed TCP protocol from nao_video_server.py. The
|
||||
render loop never touches the socket directly; it only ever
|
||||
reads whatever self._latest_frame was last successfully set
|
||||
to, so a stalled/reconnecting link can no longer freeze
|
||||
keyboard input or movement. Video-only connection - a slow
|
||||
video send could otherwise block audio behind it, so they're
|
||||
split (see the audio port, media_relay port + 1, handled by
|
||||
_audio_relay_loop)."""
|
||||
host, _, port_str = self.media_relay.partition(":")
|
||||
port = int(port_str) if port_str else 8000
|
||||
while not self._video_stop_event.is_set():
|
||||
@@ -659,7 +612,16 @@ class NaoTeleop:
|
||||
"""Mic audio's own connection - see _video_relay_loop for why
|
||||
this is split off rather than sharing video's socket. Connects
|
||||
to media_relay's host:port+1 by convention (matches AUDIO_PORT
|
||||
= VIDEO_PORT + 1 in nao_video_server.py)."""
|
||||
= VIDEO_PORT + 1 in nao_video_server.py).
|
||||
|
||||
This connection is bidirectional: this loop reads TYPE_AUDIO
|
||||
(robot's mic) off it, and _send_talk_chunk (called from the
|
||||
PushToTalk thread) writes TYPE_TALK (push-to-talk audio) onto
|
||||
the same socket - TCP is full-duplex, so neither direction
|
||||
blocks the other. self._audio_sock is published here (and
|
||||
cleared on disconnect) so _send_talk_chunk always has whatever
|
||||
socket is currently live, or nothing to send to while
|
||||
reconnecting."""
|
||||
host, _, port_str = self.media_relay.partition(":")
|
||||
video_port = int(port_str) if port_str else 8000
|
||||
port = video_port + 1
|
||||
@@ -669,6 +631,8 @@ class NaoTeleop:
|
||||
sock = socket.create_connection((host, port), timeout=5)
|
||||
sock.settimeout(5.0)
|
||||
sock.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
|
||||
with self._audio_sock_lock:
|
||||
self._audio_sock = sock
|
||||
print(f"✅ Audio relay connected: {host}:{port}")
|
||||
while not self._video_stop_event.is_set():
|
||||
msg_type, length = struct.unpack(">BI", _recv_exact(sock, 5))
|
||||
@@ -680,12 +644,37 @@ class NaoTeleop:
|
||||
except Exception as e:
|
||||
print(f"audio relay error: {e}")
|
||||
finally:
|
||||
with self._audio_sock_lock:
|
||||
if self._audio_sock is sock:
|
||||
self._audio_sock = None
|
||||
if sock:
|
||||
try: sock.close()
|
||||
except: pass
|
||||
if not self._video_stop_event.is_set():
|
||||
time.sleep(0.5)
|
||||
|
||||
def _audio_relay_ready(self):
|
||||
"""Whether the audio connection is currently up - PushToTalk
|
||||
checks this before starting a press so it can fail fast with a
|
||||
clear message instead of silently sending into the void."""
|
||||
with self._audio_sock_lock:
|
||||
return self._audio_sock is not None
|
||||
|
||||
def _send_talk_chunk(self, payload):
|
||||
"""Called from the PushToTalk thread with one already mu-law-
|
||||
encoded chunk. Grabs whatever socket _audio_relay_loop currently
|
||||
has published and writes straight into it - if the link drops
|
||||
mid-send this just raises/gets swallowed and the chunk is lost,
|
||||
which is fine for live voice (the next chunk is a beat away)."""
|
||||
with self._audio_sock_lock:
|
||||
sock = self._audio_sock
|
||||
if not sock:
|
||||
return
|
||||
try:
|
||||
_send_framed(sock, TYPE_TALK, payload)
|
||||
except Exception:
|
||||
pass # _audio_relay_loop will notice the failure and reconnect
|
||||
|
||||
def get_image(self):
|
||||
"""Non-blocking: returns whatever frame the background video
|
||||
thread most recently captured (or None before the first one
|
||||
@@ -693,23 +682,11 @@ class NaoTeleop:
|
||||
return self._latest_frame
|
||||
|
||||
def _init_mic_stream(self):
|
||||
if not self.audio_device: return
|
||||
try:
|
||||
# Playback machinery is needed either way - only the source
|
||||
# of audio chunks differs (qi pub/sub below, vs mu-law
|
||||
# chunks arriving over the audio relay connection).
|
||||
self.sound_receiver = SoundReceiver(self.audio_device_index, self.mic_gain,
|
||||
pyaudio_instance=self._pyaudio)
|
||||
if self.media_relay:
|
||||
print(f"✅ Mic stream ready (gain={self.mic_gain}x, via media relay - compressed, own connection)")
|
||||
threading.Thread(target=self._audio_relay_loop, daemon=True).start()
|
||||
return
|
||||
self.session.registerService(self.audio_service_name, self.sound_receiver)
|
||||
time.sleep(0.5)
|
||||
self.audio_device.setClientPreferences(self.audio_service_name, 16000, self.mic_channel, 0)
|
||||
self.audio_device.subscribe(self.audio_service_name)
|
||||
self._qi_audio_subscribed = True
|
||||
print(f"✅ Mic stream ready (gain={self.mic_gain}x, uncompressed direct - use --media-relay on a tunneled link)")
|
||||
except Exception as e:
|
||||
print(f"❌ Mic init failed: {e}")
|
||||
|
||||
@@ -883,9 +860,6 @@ class NaoTeleop:
|
||||
self._safe("moveInit", self.motion.moveInit)
|
||||
print("🦶 Walk engine ready")
|
||||
|
||||
if getattr(self, "mic_relay", None):
|
||||
threading.Thread(target=self.mic_relay.connect, daemon=True).start()
|
||||
|
||||
self._movement_thread = threading.Thread(target=self._movement_loop, daemon=True)
|
||||
self._movement_thread.start()
|
||||
|
||||
@@ -1137,12 +1111,8 @@ class NaoTeleop:
|
||||
self._safe("mic relay close", self.mic_relay.close)
|
||||
if getattr(self, "video_server_launcher", None):
|
||||
self._safe("video server stop", self.video_server_launcher.close)
|
||||
if self.audio_device and self._qi_audio_subscribed:
|
||||
self._safe("audio unsubscribe", lambda: self.audio_device.unsubscribe(self.audio_service_name))
|
||||
if getattr(self, "sound_receiver", None):
|
||||
self._safe("sound receiver close", self.sound_receiver.close)
|
||||
if hasattr(self, 'video') and self.video is not None and self.video_client:
|
||||
self._safe("video unsubscribe", lambda: self.video.unsubscribe(self.video_client))
|
||||
if getattr(self, "_pyaudio", None):
|
||||
self._safe("pyaudio terminate", self._pyaudio.terminate)
|
||||
self._safe("rest", self.motion.rest)
|
||||
@@ -1150,20 +1120,12 @@ class NaoTeleop:
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
MIC_CHANNELS = {"left": 1, "right": 2, "front": 3, "rear": 4}
|
||||
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument("--ip", type=str, default="127.0.0.1")
|
||||
parser.add_argument("--port", type=int, default=9559)
|
||||
parser.add_argument("--audio-device-index", type=int, default=None)
|
||||
parser.add_argument("--mic-channel", choices=MIC_CHANNELS.keys(), default="left")
|
||||
parser.add_argument("--mic-gain", type=float, default=8.0)
|
||||
parser.add_argument("--video-scale", type=float, default=2.0)
|
||||
parser.add_argument("--video-fps", type=int, default=25,
|
||||
help="Camera fps requested from NAO. Video is uncompressed RGB at "
|
||||
"160x120, so this is roughly 460KB/s per fps - lower it "
|
||||
"(e.g. 10-12) when tunneling over a constrained link. "
|
||||
"Ignored when --media-relay is set (the server controls fps).")
|
||||
parser.add_argument("--media-relay", type=str, default=None,
|
||||
help="host:port to reach the on-robot media relay (nao_video_server.py) "
|
||||
"at, e.g. 127.0.0.1:8000 when tunneled through the phone. Setting "
|
||||
@@ -1172,9 +1134,8 @@ if __name__ == "__main__":
|
||||
"server to skip that and connect to one you started yourself). "
|
||||
"BOTH video and mic audio come compressed over this one TCP "
|
||||
"connection (JPEG + mu-law) instead of raw frames/PCM over the "
|
||||
"qi session - use this on a tunneled/shoddy link. --mic-channel "
|
||||
"is ignored in this mode (set MIC_CHANNEL in nao_video_server.py "
|
||||
"instead, since the mic subscription lives there now).")
|
||||
"qi session. To change the mic channel, set MIC_CHANNEL in "
|
||||
"nao_video_server.py, since the mic subscription lives there now.")
|
||||
parser.add_argument("--nao-ssh-user", type=str, default="nao",
|
||||
help="SSH login for the live mic relay (push-to-talk)")
|
||||
parser.add_argument("--nao-ssh-password", type=str, default="nao",
|
||||
@@ -1182,8 +1143,6 @@ if __name__ == "__main__":
|
||||
parser.add_argument("--nao-ssh-port", type=int, default=22,
|
||||
help="SSH port for the robot (music upload + push-to-talk). "
|
||||
"Set this to your local forwarded port, e.g. 2222, when tunneling.")
|
||||
parser.add_argument("--relay-port", type=int, default=5555,
|
||||
help="TCP port used to stream mic audio to the robot's nc listener")
|
||||
parser.add_argument("--relay-rate", type=int, default=16000,
|
||||
help="Sample rate for the live mic relay - try 48000 if audio sounds sped up/slow")
|
||||
parser.add_argument("--no-deploy-video-server", action="store_true",
|
||||
@@ -1205,15 +1164,12 @@ if __name__ == "__main__":
|
||||
|
||||
NaoTeleop(session, nao_ip=args.ip,
|
||||
audio_device_index=args.audio_device_index,
|
||||
mic_channel=MIC_CHANNELS[args.mic_channel],
|
||||
mic_gain=args.mic_gain,
|
||||
video_scale=args.video_scale,
|
||||
video_fps=args.video_fps,
|
||||
media_relay=args.media_relay,
|
||||
nao_ssh_user=args.nao_ssh_user,
|
||||
nao_ssh_password=args.nao_ssh_password,
|
||||
nao_ssh_port=args.nao_ssh_port,
|
||||
relay_port=args.relay_port,
|
||||
relay_rate=args.relay_rate,
|
||||
deploy_video_server=not args.no_deploy_video_server,
|
||||
video_server_path=args.video_server_path).run()
|
||||
|
||||
Reference in New Issue
Block a user