274 lines
10 KiB
Python
274 lines
10 KiB
Python
#!/usr/bin/env python
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# -*- encoding: UTF-8 -*-
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import qi
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import argparse
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import sys
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import time
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import threading
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import queue
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import cv2
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import numpy as np
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import pygame
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# Import the new music module
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from naomusic import NaoMusicPlayer
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# --- Audio for mic ---
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try:
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import pyaudio
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HAS_AUDIO = True
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except ImportError:
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HAS_AUDIO = False
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# ==========================================
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# NAO MIC STREAM
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# ==========================================
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class SoundReceiver:
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PREBUFFER_CHUNKS = 3
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SILENCE_CHUNK = b"\x00" * 4096
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def __init__(self, output_device_index=None, mic_gain=8.0):
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self.running = True
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self.underrun_count = 0
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self.chunks_received = 0
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self._write_errors = 0
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self._peak_since_print = 0
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self._last_status_print = 0
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self.mic_gain = float(mic_gain)
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if HAS_AUDIO:
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self.p = pyaudio.PyAudio()
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print("🔈 Available output devices:")
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for i in range(self.p.get_device_count()):
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info = self.p.get_device_info_by_index(i)
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if info.get("maxOutputChannels", 0) > 0:
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print(f" [{i}] {info['name']}")
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try:
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chosen = (self.p.get_device_info_by_index(output_device_index) if output_device_index is not None
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else self.p.get_default_output_device_info())
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print(f"🔈 Using: [{chosen['index']}] {chosen['name']}")
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except: pass
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self.stream = self.p.open(format=pyaudio.paInt16, channels=1, rate=16000,
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output=True, output_device_index=output_device_index,
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frames_per_buffer=2048)
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self._play_test_tone()
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self.queue = queue.Queue(maxsize=40)
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self.playback_thread = threading.Thread(target=self._playback_loop, daemon=True)
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self.playback_thread.start()
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def _play_test_tone(self):
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try:
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duration, freq, rate = 0.3, 440.0, 16000
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t = np.linspace(0, duration, int(rate * duration), False)
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tone = (np.sin(freq * t * 2 * np.pi) * 12000).astype(np.int16)
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self.stream.write(tone.tobytes())
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except: pass
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def processRemote(self, nbOfChannels, nbOfSamplesByChannel, timeStamp, buffer):
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if not HAS_AUDIO: return
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self.chunks_received += 1
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try:
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self.queue.put_nowait(bytes(buffer))
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except queue.Full:
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try:
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self.queue.get_nowait()
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self.queue.put_nowait(bytes(buffer))
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except: pass
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def _playback_loop(self):
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primed = []
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while self.running and len(primed) < self.PREBUFFER_CHUNKS:
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try:
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primed.append(self.queue.get(timeout=1.0))
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except queue.Empty:
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break
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for chunk in primed:
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self._write_chunk(chunk)
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while self.running:
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try:
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chunk = self.queue.get(timeout=0.2)
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self._write_chunk(chunk)
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except queue.Empty:
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self.underrun_count += 1
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try:
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self.stream.write(self.SILENCE_CHUNK)
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except: pass
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now = time.time()
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if now - self._last_status_print > 10:
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self._last_status_print = now
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print(f"🎤 mic: {self.chunks_received} chunks, {self.underrun_count} underruns, peak {self._peak_since_print}")
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self._peak_since_print = 0
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def _write_chunk(self, raw_bytes):
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try:
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samples = np.frombuffer(raw_bytes, dtype=np.int16).astype(np.float32)
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if samples.size:
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amplified = np.clip(samples * self.mic_gain, -32768, 32767)
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peak = int(np.abs(amplified).max())
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if peak > self._peak_since_print:
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self._peak_since_print = peak
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self.stream.write(amplified.astype(np.int16).tobytes())
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else:
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self.stream.write(raw_bytes)
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except: pass
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def close(self):
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self.running = False
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if HAS_AUDIO:
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try: self.playback_thread.join(timeout=1.0)
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except: pass
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try:
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self.stream.stop_stream()
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self.stream.close()
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self.p.terminate()
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except: pass
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# ==========================================
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# MAIN TELEOP
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# ==========================================
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class NaoTeleop:
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def __init__(self, session, nao_ip, audio_device_index=None, mic_channel=1, mic_gain=8.0, video_scale=2.0):
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self.session = session
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self.nao_ip = nao_ip
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self.motion = session.service("ALMotion")
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self.posture = session.service("ALRobotPosture")
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self.tts = session.service("ALTextToSpeech")
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try:
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self.battery = session.service("ALBattery")
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except:
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self.battery = None
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self.music = NaoMusicPlayer(session, nao_ip)
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self.music_results = []
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self.selected_result = 0
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self.audio_device = None
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self.audio_service_name = "SoundReceiver"
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self.audio_device_index = audio_device_index
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self.mic_channel = mic_channel
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self.mic_gain = mic_gain
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self.running = True
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self.head_yaw = 0.0
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self.head_pitch = 0.0
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self.battery_level = 100
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self.last_batt_check = 0
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self.volume = 50
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self.walk_speed = 0.6 # Default walking speed
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self.typing_mode = False
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self.chat_message = ""
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self.music_search_mode = False
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self.music_search_text = ""
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self.music_search_pending = False
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self.video_scale = video_scale
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self.display_width = int(320 * video_scale)
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self.display_height = int(240 * video_scale)
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self._init_audio_device()
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self._init_video_maxfps()
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if HAS_AUDIO:
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self._init_mic_stream()
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pygame.init()
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self.screen = pygame.display.set_mode((self.display_width, self.display_height))
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pygame.display.set_caption("NAO Teleop + Music on Robot")
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self.font = pygame.font.SysFont(None, 24)
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self.clock = pygame.time.Clock()
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self.update_title()
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def _safe(self, label, fn):
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"""Run fn(), log+swallow any exception so one failure can't crash the loop."""
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try:
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return fn()
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except Exception as e:
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print(f"{label} error: {e}")
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return None
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def _init_audio_device(self):
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try:
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self.audio_device = self.session.service("ALAudioDevice")
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self.volume = self.audio_device.getOutputVolume()
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print(f"🔊 NAO speaker volume: {self.volume}%")
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except Exception as e:
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print(f"⚠️ ALAudioDevice error: {e}")
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self.audio_device = None
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def _init_video_maxfps(self):
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try:
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self.video = self.session.service("ALVideoDevice")
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self.video_client = self.video.subscribeCamera("TeleopCam", 0, 0, 11, 25)
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print("✅ Camera ready")
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except:
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print("❌ Camera not available")
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self.video_client = None
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def _init_mic_stream(self):
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if not self.audio_device: return
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try:
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self.sound_receiver = SoundReceiver(self.audio_device_index, self.mic_gain)
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self.session.registerService(self.audio_service_name, self.sound_receiver)
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time.sleep(0.5)
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self.audio_device.setClientPreferences(self.audio_service_name, 16000, self.mic_channel, 0)
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self.audio_device.subscribe(self.audio_service_name)
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print(f"✅ Mic stream ready (gain={self.mic_gain}x)")
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except Exception as e:
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print(f"❌ Mic init failed: {e}")
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def get_image(self):
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if not hasattr(self, 'video') or not self.video_client:
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return None
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try:
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image = self.video.getImageRemote(self.video_client)
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if image and len(image) >= 7:
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w, h = image[0], image[1]
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arr = np.frombuffer(bytearray(image[6]), dtype=np.uint8).reshape((h, w, 3))
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frame = cv2.cvtColor(arr, cv2.COLOR_RGB2BGR)
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return cv2.resize(frame, (320, 240), interpolation=cv2.INTER_NEAREST)
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except:
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pass
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return None
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def wave_gesture(self):
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if self.typing_mode: return
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print("🤚 Waving hello...")
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try:
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self.motion.setStiffnesses("RArm", 1.0)
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names = ["RShoulderPitch", "RShoulderRoll", "RElbowYaw", "RElbowRoll", "RWristYaw", "RHand"]
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angles = [[-1.5]*5, [-0.4,-0.7,-0.4,-0.7,-0.4], [0.6,1.1,0.6,1.1,0.6],
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[0.8,0.3,0.8,0.3,0.8], [0.0,1.5,0.0,-1.5,0.0], [1.0]*5]
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times = [[0.5,1.0,1.5,2.0,2.5]] * 6
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self.motion.angleInterpolation(names, angles, times, True)
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neutral = [1.5, -0.15, 1.2, 0.5, 0.0, 0.0]
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self.motion.angleInterpolationWithSpeed(names, neutral, 0.3)
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self.motion.setStiffnesses("RArm", 0.6)
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except Exception as e:
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print(f"Wave error: {e}")
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def handle_head_movement(self):
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if self.typing_mode or self.music_search_mode: return
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keys = pygame.key.get_pressed()
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speed = 0.3
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changed = False
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if keys[pygame.K_i]: self.head_pitch = max(self.head_pitch - speed, -0.5); changed = True
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if keys[pygame.K_k]: self.head_pitch = min(self.head_pitch + speed, 0.5); changed = True
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if keys[pygame.K_j]: self.head_yaw = min(self.head_yaw + speed, 2.0); changed = True
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if keys[pygame.K_l]: self.head_yaw = max(self.head_yaw - speed, -2.0); changed = True
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if changed:
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self._safe("Head move", lambda: self.motion.setAngles(
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["HeadYaw", "HeadPitch"], [self.head_yaw, self.head_pitch], 0.3))
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def reset_head(self):
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self.head_yaw = 0.0
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self.head_pitch = 0.0
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self._safe("Head reset", lambda: self.motion.setAngles(["HeadYaw", "HeadPitch"], [0.0, 0.0], 0.4))
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def update_title(self):
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mode = "[TYPING] " if self.typing_mode else ""
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pygame.display.set_caption(f"NAO Teleop | {mode}Battery: {self.battery_level}% | Vol
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